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The trader

One man at the Airfield camp, a safe zone: no weapon works there and no zombie stays. He sells what it takes to survive and one handgun, dear; everything else comes from the world, the workbench and the board. He buys almost everything at his floor prices, so every find has a buyer.

Basic from level 1

Water bottle$15 each
Soda can$10 each
Canned food$20 each
Bandage$30 each
Flashlight$60
Knife$40
Jerry can$120 each

Supplies from level 10

Ration pack$60 each
Antibiotics$150 each
First aid kit$200 each
Pistol$1,200
9mm$8 each

What he pays

One item at a time, ammunition by the stack, a weapon by its durability. Starter gear is refused. Every price here is below what he charges, so buying and selling back cannot make money.

ItemHe paysHe charges
.44 Magnum$2–
.45 ACP$1–
.50 Ball$1–
12 Gauge$2–
5.56x45$3–
7.62x39$3–
7.62x51$5–
9mm$1$8
Antibiotics$50$150
Assault Rifle$750–
Bandage$10$30
Bat$10–
Breaching charge$150–
Canned food$6$20
Car battery$100–
Carbine Rifle$750–
Cloth$2–
Combat Pistol$160–
Crowbar$10–
Double Barrel Shotgun$120–
Expedition pack$400–
Field pack$200–
First aid kit$60$200
Flashlight$20$60
Golf Club$10–
Gunpowder$8–
Hammer$8–
Hatchet$15–
Hot meal$10–
Jerry can$40$120
Key kit$150–
Knife$12$40
Machete$20–
Mechanical parts$15–
Micro SMG$300–
Musket$80–
Nightstick$10–
Pistol$120$1,200
Pump Shotgun$280–
Ration pack$20$60
Repair kit$80–
Revolver$200–
Rucksack$60–
SMG$400–
SNS Pistol$90–
Sawn Off Shotgun$140–
Scrap metal$4–
Sniper Rifle$900–
Soda can$3$10
Suppressor$200–
Switchblade$12–
Tactical Suppressor$400–
Tyre$50–
Vest$130–
Water bottle$5$15
Wrench$8–

The safe zone on the map